Chapter 2: The Black Ice



The adventurers enter the Black Ice.



czlog against giant.jpeg


Day 1: Entering the Black Ice

Entering the Black Ice: The team has defeated the hill giants, freed the Orcs, and sent the Orcs on a path to their home. However, they’ve found an even larger source of the giant’s threat to peace in this world. A map and a magic chain can guide them to the stronghold of the Jarl

Day 2: Deeper in the crack

After a battle with the wolves and finding a cave of fallen heros, our team pushed further in the glacier on the hunt for the Jarl and his army

Day 2: Part 2: The Black Ice Cave

The team ran in to a Frost Giant blocking their path and reach to fight. The battle with Jarl’s army truly begins

Day 2: Part 3: The Ice Cave Battle Royale

The team finds treasure protected by white dragons in what appears to be Jarl’s stronghold

Day 3: Part 1: Attack of the toads

Mourning those that have fallen against the dragons, giants, and flaming ice snake and moving on with the assault

Day 3: Part 2: Blocked escape

After battling the ice toads, the frost giants and ogres decide to block the team in

Day 3: Part 3: Prince of Darkness

The Prince of Darkness works with the orge and giants against the party

Day 3: Part 4: Audience with the Jarl

The team has their chance to speak with the ruler of the black ice